
Aftercharge is going BETA!
Finally! After a good 2 years and 4 months of work, we are ready to call our game Beta. This means that in theory, we have all the content and all of the features ready for launch, we just need to polish things and remove bugs. In just a few days, we will open the game for thousands of players during our Beta Weekend event. This is a true test for our game mechanics, our technology and our ability to attract players into our game. Thanks to valuable partnerships with Discord, Alienware ...

Aftercharge is coming out on Xbox, Switch and PC
Hello everyone! We’re so excited today to announce that our game Aftercharge will be coming out this Summer on Xbox One, PC and Nintendo Switch with cross-platform multiplayer across the board. Aftercharge on the Switch not only makes the game playable on-the-go, but also opens the door to building a more unified gaming community without platform-based borders and we can’t wait to see the three gaming worlds collide. We present to you, our newest trailer proudly fronting the 3 logos: It is taking shape! For more information about Aftercharge, please visit our Steam ...

We won a thing!
Great news! Yesterday, we presented Aftercharge to the jury of the Ubisoft Indie Series … and we won 2nd place among 8 incredibly talented young studios! This means we brought back a big 25 000$ check at the studio and we will get mentorship from the Ubisoft studios in the province. It’s a great validation that our project is going in the right direction. We shared with them a couple of secrets we can’t wait to share with all of you. This win will help us immensely in making Aftercharge ...

We’re now a 9 people team!
Welcome Jack and Nick! Four months ago, we welcomed our Jack of All Trade and last week, we welcomed our 4th programmer, Nick. The Chainsawesome Games is now a team of 9 people. Let’s just say that we were not expecting that at start. At the beginning of our development process for Aftercharge, we were pretty much sure we could carry this audacious project with only 6 people. At some points, we had to face the reality that a big project like Aftercharge needs a bigger team! Jack has ...

Aftercharge is going Open Alpha
We are thrilled to announce that we will be opening up Aftercharge to the public for a short 3-day Open Alpha on October 13th 2017. No key required, you’ll simply have to grab the game from here: http://store.steampowered.com/app/716170 Starting on the Friday at 9:00 AM PST and ending on the Sunday at midnight, anybody will have access to Aftercharge for free. Following that, we will close the servers and unpublish the page until we run another This very first online test phase will help us improve our features with the ...

Welcome Cara!
Hello all! Chainsawesome Games is now a team of 7 and got a little bit more magnificent as we welcomed our third artist on board last week. Cara has joined the team as our second 3D artist and she will be helping us out mostly on the environments and the props. We only showed a single map of Aftercharge yet and that’s because it’s all we have. But that’s going to change! We can’t wait to show you the second environment of planet Dusk 11. We want to launch Aftercharge with enough ...

Aftercharge will be launching on Xbox One
Hello Chainsaw fans, Since the very first day we announced Aftercharge, we stated that it was going to release on PC and consoles but we stayed vague on the console side. Today, we’re happy to announce that we’re renewing our vows with Microsoft and Aftercharge will be launching simultaneously on PC and Xbox One in Spring of 2018. Choosing a launch console is part relationship, part business and we had such a great experience launching Knight Squad with the ID@Xbox team that it just made sense. We still have in ...

Get ready for Aftercharge!
What do you think? Everyone at Chainsawesome is beyond thrilled to finally reveal what we’ve been working on for a whole year. Aftercharge is an online competitive 3v3 shooter pitting a squad of invisible robots against the company who created them. You will either take the side of the robots with the goal of destroying the installations of Aftercharge corp or take the side of the enforcers, tasked to shut down the robots to protect the precious energy extractors. Those of you who have been following us ...

Merry Chainsawmas
Hello Chainsaw fans, This is a mandatory “We’ve been quiet for a while now” post. So yeah, we’ve been quiet for a while now. But there’s no creepy hidden bad news behind all of that. Everything is fine at Chainsawesome Games, more than fine actually. 2016 has been a huge year working behind the curtains. We doubled our team, we got a real office space and we started working on a new project. The more we work on our next game ( codename; Pizza Planet ) the more we’re convinced ...

This guy has our back!
Hello friends! Chainsawesome is going places. A couple of weeks ago, we were moving in our very own office space and this week, we welcome Pierre-Alain Chabot (PAC) to our team. He’s a full stack developer and he’s going to help us with all back-end matters. Our studio has officially doubled in size since the beginning of 2016 and we’re beyond thrilled. PAC is not going to work on Knight Squad, his skills will be key for our next project which will rely heavily on servers and back-end programming. ...